Skip to content

What's New

PlayMaker 2 is a major upgrade focused on building bigger games with a faster, more visual workflow.

It introduces a Modern Graph View, Hierarchical State Machines, a new data workflow, better debugging, and major performance improvements throughout the editor and runtime.

If you already use PlayMaker, PM2 helps you organize complex logic more clearly, work faster in large projects, and take advantage of new systems designed for modern Unity workflows.

Modern Graph View

Hierarchical State Machine

  • Use Sub States to break large behaviors into manageable parts.
  • Use Regions to run parallel behaviors in the same FSM.
  • Build more scalable gameplay logic without losing the simplicity of visual scripting.

Improved Action Lists

New Data Workflow

Improved Performance

Ready-to-Use Game Systems

Tutorial and game samples

  • Getting Started tutorial scenes to learn the basics.
  • Feature-based tutorial scenes (First Person, Platformer, ...)
  • Complete game samples
  • 100+ Sample Scenes!

Improved Variables

Improved Events

Improved Debugging

Project Tools

  • Finder to quickly find anything: states, actions, variables, events...
  • ScriptableObject architecture for easier management, version control, and merging.
  • Unity aware Markdown lets you link to GameObjects, states, assets, even menu items.
  • Browsers for global variables, events, data tables, etc
  • Asset Groups to organize your project.
  • Documentation Assets to document your project.

New Addons Browser

  • Import action packs and samples
  • Browse or search by keyword and tags
  • Preview files and dependencies

New Action Browser

New Documentation