Modern visual scripting for Unity

Build gameplay
Visually.

PlayMaker 2 combines hierarchical state machines, visual debugging, data workflows, embedded docs, and powerful discovery tools for real-world game development.

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PlayMaker 2 editor screenshot
Made With PlayMaker

Used in shipped games across every scale.

PlayMaker has helped ship games like Hearthstone, INSIDE, Hollow Knight, GRIS, Observation, Blue Prince, Firewatch, Hauntii, and more. It supports teams of every size, from AAA studios to solo indie developers, across a wide range of platforms.

Collage of games made with PlayMaker
Showcase

See games made with PlayMaker.

This showcase playlist highlights the range of projects built with PlayMaker, from stylized indies to larger productions.

Developer Testimonials

What developers say about working with PlayMaker.

Solo developers and teams use PlayMaker to prototype faster, collaborate more easily, and ship memorable games. Here are a few examples, in their own words.

Game screenshot Inside

"PlayMaker is the smoothest and most intuitive way for non-coders to implement functionality into our games!"

Andreas N Grontved, Lead Animator, Playdead

INSIDE

Game screenshot Blue Prince

"We used PlayMaker for everything in Blue Prince. Seeing the nodes and connecting red strings helped me visualize the sprawling network of ideas and secrets in the game."

Tonda Ros, Dogubomb

Blue Prince

Game screenshot Observation

"Observation and Stories Untold wouldn't have been made in the time we did, if we didn't have PlayMaker!"

Jon McKellan, No Code

Observation

Ready To Build

Start building with PlayMaker.

See how quickly you can bring your gameplay ideas to life.

Home

Welcome to PlayMaker 2.