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Guides

This section collects deeper explanations and best practices for using PlayMaker effectively in your Unity projects.

Whether you're troubleshooting a problem or exploring advanced features, these guides are here to help.


Troubleshooting

Find solutions to common installation and setup issues.


Best Practices

Tips for smooth and scalable FSM design.


Game Systems

Guides for building common game systems with PlayMaker, from saving data to driving navigation and UI.

  • Interactables - Quickly set up interactable objects.
  • Save System - Save and load variables and other data.
  • NavGrid - 2D grid-based movement and pathfinding with.
  • DataTables - Build tables for systems like inventory, shops, and quests.
  • UI Widgets - Build common game UI like meters, tables, targeting.

Advanced Concepts

Explore features that help manage complexity.

  • Parallel Behaviors - Compare using regions vs multiple FSMs to run behaviors in parallel.
  • Using Enums - Use named values instead of magic numbers and strings.

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