Send Event To GameObject
Send a global event to all FSM Components on a GameObject.
Parameters
| Parameter | Description |
|---|---|
| Event | The event to send. |
| Data | Optional data to send with the event. |
| GameObject | he GameObject to send the Event to. |
| Also Send To Children | Also send the Event to children of the GameObject. NOTE: This is more expensive so only use if needed. |
| Delay | Optional delay in seconds before sending the event. |
Details
The action can target any component derived from BaseFsmComponent.
Debugging
Check events sent in the FSM Log