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Send Event To GameObject FSM

Send a global event to a named FSM Component on a GameObject.

Parameters

Parameter Description
Event The global event to send.
GameObject The GameObject that contains the target FSM Component.
Fsm Name Optional FSM name. If empty, the first FSM Component found is used.
Delay Optional delay in seconds before sending the event.

Details

This action only accepts global events.

Use this when a GameObject has multiple FSMs and you want to target one specific FSM by name.