Send Event To GameObject FSM
Send a global event to a named FSM Component on a GameObject.
Parameters
| Parameter | Description |
|---|---|
| Event | The global event to send. |
| GameObject | The GameObject that contains the target FSM Component. |
| Fsm Name | Optional FSM name. If empty, the first FSM Component found is used. |
| Delay | Optional delay in seconds before sending the event. |
Details
This action only accepts global events.
Use this when a GameObject has multiple FSMs and you want to target one specific FSM by name.