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FSM Log

PlayMaker → Debug → FSM Log

The log window shows state transitions and action logging for the selected FSM.

FSM Log

The log shows:

  • Events sent and received
  • Transitions between states
  • Custom log messages from actions

Use the FSM Log to trace high-level behavior across FSMs and verify that key events are being sent and received as expected.

Debug Time

Click log events or use up/down keys to set the debug time, represented by a yellow line:

TODO: Animated gif

Synchronized Time

The debug time is synchronized across different debug tools. So you can step back in time, switch to another FSM, and see the log for that FSM at that time.