Transform
Transform actions control position, rotation, and scale of GameObjects.
These are the foundation of many gameplay systems in Unity.
Unity API
Actions that directly wrap Unity Transform methods or properties link to the corresponding Transform API reference.
Categories
Set or randomize transform values directly.
Rotate a transform to face a direction or target.
Move smoothly toward a target position or object.
Measure distance, angle, and related transform metrics.
Restrict transform position, rotation, or scale within limits.
Flip transform scale on X or Y to face a direction.
Access and use transform hierarchy relationships.
Smooth or damp transform changes over time.
Collect transform data over time for motion-driven logic.
For one-shot movements or rotations with precise timing and custom ease-in/out curves, use Tween.