Character Controller Jump
Start a jump on a CharacterController.
This action applies the initial jump movement. Use Move In Air or Fall to continue motion while airborne.
Parameters
| Parameter | Description |
|---|---|
| CharacterController | Target CharacterController. |
| Jump Height | Desired jump height. |
| Space | Interpret movement in world or self space. |
| Jump Speed Multiplier | Multiplies horizontal velocity at jump start. Affects jump distance, not jump height. |
| Gravity Multiplier | Gravity multiplier used to calculate jump impulse. Match this with in-air/fall actions. |
Notes
- Best used together with Character Controller Move In Air or Character Controller Fall.