Skip to content

Character Controller Jump

Start a jump on a CharacterController.

This action applies the initial jump movement. Use Move In Air or Fall to continue motion while airborne.

Parameters

Parameter Description
CharacterController Target CharacterController.
Jump Height Desired jump height.
Space Interpret movement in world or self space.
Jump Speed Multiplier Multiplies horizontal velocity at jump start. Affects jump distance, not jump height.
Gravity Multiplier Gravity multiplier used to calculate jump impulse. Match this with in-air/fall actions.

Notes

  • Best used together with Character Controller Move In Air or Character Controller Fall.