Character Controller Check Is Falling
Uses a Raycast to check if a CharacterController is falling.
This fixes issues using the built-in IsGrounded property when walking down slopes or stairs.
| Parameter | Description |
|---|---|
| Character Controller | The CharacterController. |
| Ray Length | Length of the raycast used to check if the controller is falling. The Character Controller's Step Offset should work well here. |
| Store Result | Store the result of the test in a bool variable. |
| True Event | Event to send if the test is true. |
| False Event | Event to send if the test is false. |
| Every Frame | Repeat the test every frame. Useful for continuous checking. |