Gameplay Physics
Most Physics actions are direct Unity API wrappers and link to Unity documentation. This page lists PlayMaker custom and extra gameplay-focused helper actions.
Unity API
Actions that directly wrap Unity Physics methods or properties link to the corresponding Physics API reference.
Gameplay-oriented physics helpers.
Gameplay Physics Actions
Raycast forward and store a stable aim point for targeting workflows.
Move projectiles with fast collision-aware stepping to reduce tunneling.