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Rigidbody2D Multiply Fall Speed

Multiplies the effect of gravity when falling.

Parameter Description
Rigidbody The Rigidbody to control.
Fall Multiplier Multiplies the effect of gravity when falling. For example, a value of 2 will double gravity while falling. This tweak can make jumping feel less 'floaty'. NOTE: This uses the Gravity Scale property of the Rigidbody2D. So if the Gravity Scale is 4 and the Fall Multiplier is 2, the effective gravity will be 8.

Usages

Often used in platformer games to make falling feel less "floaty."