Rigidbody2D Jump In Air
In-air jump action for a Rigidbody2D. Used for double jumps.
Set Jump using an input action like Input Get Button.
| Parameter | Description |
|---|---|
| Rigidbody | The Rigidbody to control. |
| Jump | Assign a variable that is true to try to jump. Use an input action like Input Get Button to set this. |
| Jump Speed | The upward speed to apply when jumping. |
| Jump Count | Assign a variable to track the number of jumps taken. Reset this variable to zero when grounded. Or reset it with a Power-up to keep jumping! |
| Max Jumps | The maximum number of in-air jumps allowed. Set to 1 for a double jump, 2 for a triple jump, etc. |
Usages
Used in platformers to make a character double jump.