Transform Look At Target
Rotates a Transform so a chosen local axis faces another Transform.
Parameters
| Parameter | Description |
|---|---|
| Transform | The Transform to rotate. |
| Target | The target Transform. |
| Rotation Constraint | None, X, Y, or Z. |
| Facing Axis | Local axis that should face the target. |
| World Up | Used when Rotation Constraint is None. |
| Smooth Time | Smoothing time in seconds. |
| Max Speed | Maximum turn speed in degrees per second. |
Notes
- Use this for turrets, enemies, and any 3D object that should continuously face a target.