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Transform Look At Direction

Rotates a Transform so a chosen local axis faces a world direction.

Parameters

Parameter Description
Transform The Transform to rotate.
Direction World direction to face.
Rotation Constraint None, X, Y, or Z.
Facing Axis Local axis that should face the direction.
World Up Used when Rotation Constraint is None.
Smooth Time Smoothing time in seconds.
Max Speed Maximum turn speed in degrees per second.

Notes

  • Use this for 3D facing behavior when you already have a direction vector.