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Gameplay Movement

Gameplay Movement actions help objects move in useful game-ready ways without having to build the motion logic from scratch.

This category includes helpers for Transform, Rigidbody, Rigidbody2D, and TransformList workflows.

Subcategories

Transform

Gameplay movement helpers for single Transforms.

TransformList

Movement helpers for groups of Transforms.

Rigidbody

Gameplay movement helpers for 3D physics bodies.

Rigidbody2D

Gameplay movement helpers for 2D physics bodies.

Example

For a simple chase behavior:

  1. Find or assign a target.
  2. Use Move Towards Target or a Rigidbody movement helper.
  3. Set axis constraints to match your game, such as XZ for top-down 3D or XY for 2D.
  4. Add an Orientation action so the object faces the movement or target direction.