Gameplay Movement
Gameplay Movement actions help objects move in useful game-ready ways without having to build the motion logic from scratch.
This category includes helpers for Transform, Rigidbody, Rigidbody2D, and TransformList workflows.
Subcategories
Gameplay movement helpers for single Transforms.
Movement helpers for groups of Transforms.
Gameplay movement helpers for 3D physics bodies.
Gameplay movement helpers for 2D physics bodies.
Example
For a simple chase behavior:
- Find or assign a target.
- Use Move Towards Target or a Rigidbody movement helper.
- Set axis constraints to match your game, such as
XZfor top-down 3D orXYfor 2D. - Add an Orientation action so the object faces the movement or target direction.