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Gameplay Pathfinding

Gameplay Pathfinding is intended for navigation helpers that support real gameplay movement and decision-making.

At the moment, the related documentation is primarily organized under the AI section.

Subcategories

NavGrid

Grid-based gameplay pathfinding and agent helpers.

Waypoints

Waypoint-style gameplay pathfinding helpers.

If you are looking for gameplay-friendly navigation behavior, combine these pages with the actions in Movement and Targeting.