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GameObject Set Data Field

Write a single field value to a GameObject Data Component.

Parameters

Parameter Description
Game Object The GameObject that holds the Data Component.
Data Definition The schema used to find or create the matching Data Component.
Add If Missing If enabled, add a Data Component when none exists.
Set Value The field/value mapping to apply.
Added True when a new component was created.
Succeeded True when the value was applied.

⚙ Details

Use this action for single-field updates. It ensures schema alignment before setting the value.

Examples

  • Update only the Health field after taking damage.
  • Toggle a single boolean flag such as IsAlerted.