GameObject Remove Data
Remove one or more Data Components from a GameObject.
Parameters
| Parameter | Description |
|---|---|
| Game Object | The GameObject to remove Data Components from. |
| Data Definition | Optional filter to remove only components using this schema. |
| Mode | First Match removes one matching component, All Matches removes all. |
| Removed | True when at least one component was removed. |
| Removed Count | Number of components removed. |
Details
If no Data Definition is set, removal targets any Data Component on the GameObject.
Use All Matches when cleanup must remove every matching component.
Examples
- Remove temporary encounter data when unloading a combat zone.
- Clear all matching runtime data components during a reset flow.