Object Pool Spawn Objects At Transform Radial 2D
Spawn multiple objects from a pool using a transform center with radial angle and radius ranges.
If a pool does not exist, it is created automatically.
Hint
Use ObjectPool Release Object to return spawned objects to the pool.
Parameters
| Parameter | Description |
|---|---|
| Prefab | Prefab to spawn from the pool. |
| Count | Number of instances to spawn. |
| Transform | Center transform used for position and base rotation. |
| Angle Range | Min/max angular spread around the transform rotation (2D around Z). |
| Radius Range | Min/max spawn distance from center. |
| Spawned Objects | Optional output list of spawned objects. |
| Set Parent | Optional parent GameObject for spawned objects. |