Object Pool Spawn Object At Transform
Spawn a prefab from a pool. If the pool does not exist it will be created.
Uses a transform to position and rotate the created object.
Hint
Use ObjectPool Release Object to return it to the pool.
Parameters
| Parameter | Description |
|---|---|
| Prefab | The prefab to spawn. |
| Transform | Set the position and rotation for the created object using a Transform in the scene. |
| Spawned Object | Store the created GameObject. |
| Set Parent | Set the parent of the created Object. |