Object Pool Create
Create a new Object Pool for a prefab.
Hint
Normally object pools are created automatically as needed.
Use this action to create a pool manually if you need more control over its settings.
Parameters
| Parameter | Description |
|---|---|
| Prefab | The Prefab that we want to create a pool for. |
| Preload Count | The number of instances to pre-populate the pool with. This can help avoid hitches when spawning new instances. |
| Default Capacity | The default capacity of the pool. The pool will grow as needed, which has some performance penalty. You can set a default capacity that minimizes the amount of resizing required. |
| Max Size | The maximum number of instances to keep in the pool. Usually this is quite a high number, but if you are pooling heavy-weight objects you might want to limit the pool size." |
| Use Scene Parent | If true, the pool will use a scene parent for spawned objects. This can be useful for organization and cleanup. |
Usages
When object pools are created automatically they grow organically as needed.
Use Create when you know an object pool will be heavily used and you want to pre-populate it and set its size.