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Gameplay Targeting Transform

These actions measure targets and flip objects using Transform data.

Distance And Angle

Get Distance To Point

Measure distance from a Transform to a world point.

Get Distance To Target

Measure distance between two Transforms.

Get Angle To Target

Get the unsigned angle to a target.

Get Signed Angle To Target

Get the signed angle to a target.

Check Is Close To Target

Check whether a target is within range.

Flip Helpers

Flip X To Face Direction

Flip the whole hierarchy horizontally using a direction.

Flip X To Face Float Direction

Flip horizontally using a float value.

Flip X To Face Target

Flip horizontally to face a target.

Flip Y To Face Direction

Flip vertically using a direction.

Flip Y To Face Float Direction

Flip vertically using a float value.

Flip Y To Face Target

Flip vertically to face a target.