Gameplay Targeting Transform
These actions measure targets and flip objects using Transform data.
Distance And Angle
Measure distance from a Transform to a world point.
Measure distance between two Transforms.
Get the unsigned angle to a target.
Get the signed angle to a target.
Check whether a target is within range.
Flip Helpers
Flip the whole hierarchy horizontally using a direction.
Flip X To Face Float Direction
Flip horizontally using a float value.
Flip horizontally to face a target.
Flip vertically using a direction.
Flip Y To Face Float Direction
Flip vertically using a float value.
Flip vertically to face a target.