Flicker Actions
Flicker actions evaluate on a timer and randomly decide whether the target is ON or OFF.
Common Parameters
| Parameter | Description |
|---|---|
| Frequency | How often flicker is evaluated (seconds). |
| Amount On | Chance the target is on at each tick (0 to 1). |
| UseRealtime | Uses unscaled time so the effect continues while gameplay is paused or slowed. |
| Is On | Optional output showing current on/off state. |
Actions
| Action | Overview |
|---|---|
| Flicker Light | Randomly toggles a Light component on and off. |
| Flicker Renderer | Randomly toggles a Renderer component on and off. |
Example
- Add Flicker Light to a torch state.
- Set Frequency to 0.05.
- Set Amount On to 0.9 for mostly-on behavior with occasional flicker.