Skip to content

Flicker Actions

Flicker actions evaluate on a timer and randomly decide whether the target is ON or OFF.

Common Parameters

Parameter Description
Frequency How often flicker is evaluated (seconds).
Amount On Chance the target is on at each tick (0 to 1).
UseRealtime Uses unscaled time so the effect continues while gameplay is paused or slowed.
Is On Optional output showing current on/off state.

Actions

Action Overview
Flicker Light Randomly toggles a Light component on and off.
Flicker Renderer Randomly toggles a Renderer component on and off.

Example

  1. Add Flicker Light to a torch state.
  2. Set Frequency to 0.05.
  3. Set Amount On to 0.9 for mostly-on behavior with occasional flicker.