Blink Actions
Blink actions toggle a target ON and OFF using fixed durations.
Common Parameters
| Parameter | Description |
|---|---|
| On Duration | How long the target stays on each cycle (seconds). |
| Off Duration | How long the target stays off each cycle (seconds). |
| UseRealtime | Uses unscaled time so the effect continues while gameplay is paused or slowed. |
| Is On | Optional output showing current on/off state. |
Actions
| Action | Overview |
|---|---|
| Blink Light | Turns a Light component on and off in a repeating blink pattern. |
| Blink Renderer | Turns a Renderer component on and off in a repeating blink pattern. |
Example
- Add Blink Light to a state.
- Set On Duration to 0.2 and Off Duration to 0.8.
- Loop the state to keep the warning pulse active.