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Tilemap Convert World Rect To Bounds

Convert a world-space Rect into tilemap cell BoundsInt coordinates.

Use this to turn gameplay/world regions into reusable tile cell regions for other tilemap actions.

Parameters

Parameter Description
Tilemap Tilemap whose Grid/layout is used for conversion.
World Rect World-space rect to convert.
Clamp To Tilemap Bounds If true, clamps output bounds to tilemap cellBounds.
Bounds Output BoundsInt in tilemap cell coordinates.
Cell Min Optional output minimum cell (inclusive).
Cell Max Inclusive Optional output maximum cell (inclusive).

Notes

  • Right/top world edges are treated as exclusive to avoid off-by-one overlap.
  • If Tilemap is missing or rect is invalid, output bounds are empty.