Procedural Tilemap
Procedural Tilemap actions help you generate and modify tile layouts at runtime.
Tilemap Actions
Fill a rectangular region using checker, stripe, ring, or noise patterns.
Replace matching tiles in a target tilemap.
Replace matching tiles using pattern rules and alignment options.
Tips
- Use pattern actions first, then run replace actions for detail passes.
- Prefer consistent origin/alignment settings across neighboring regions for seamless results.