Vector2
Note: This page lists custom PlayMaker actions only. Unity API-backed actions for this category link to Unity documentation and are not listed here.
Vector2 Actions
Clamp a Vector2 to min and max bounds.
Get a direction vector from a source vector with threshold handling.
Reduce the influence of slow changes in a Vector2 variable.
Get the sum total of a list of Vector2 values.
Reduce the influence of sudden changes in a Vector2 variable.
Set a Vector2 variable value.
Snap Vector2 coordinates to fixed angles.
Snap Vector2 coordinates to grid points.