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Vector2

Note: This page lists custom PlayMaker actions only. Unity API-backed actions for this category link to Unity documentation and are not listed here.

Vector2 Actions

Clamp

Clamp a Vector2 to min and max bounds.

Get Direction

Get a direction vector from a source vector with threshold handling.

High Pass Filter

Reduce the influence of slow changes in a Vector2 variable.

List Sum

Get the sum total of a list of Vector2 values.

Low Pass Filter

Reduce the influence of sudden changes in a Vector2 variable.

Set Value

Set a Vector2 variable value.

Snap To Angle

Snap Vector2 coordinates to fixed angles.

Snap To Grid

Snap Vector2 coordinates to grid points.