Float
Note: This page lists custom PlayMaker actions only. Unity API-backed actions for this category link to Unity documentation and are not listed here.
Float Actions
Add to a float variable value.
Add to a float variable and clamp the result between a minimum and maximum.
Add multiple float values to a float variable.
Add to a float variable and wrap the result between a minimum and maximum.
Divide a float by another float.
Determine whether the specified value is positive.
Get the sum total of a list of floats.
Multiply a float by another float.
Normalize a float value to 0..1 using a max value.
Perform add, subtract, multiply, divide, min, max, or modulus on two floats.
Remap a float value from one range to another.
Set a float variable value.
Subtract from a float variable value.