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Mouse Actions

Mouse actions detect pointer interactions against GameObjects in the scene.

Input Mouse Pick Event

Sends events for mouse over/down/up/exit interactions using camera raycasting against 3D or 2D colliders.

Parameter Description
Game Object Target object to detect interactions on.
Camera Camera used for raycasting.
Ray Distance Max raycast distance.
Layer Mask Layers included in raycast checks.
Mouse Enter Event sent when mouse starts hovering target.
Mouse Down Event sent when left mouse button is pressed while hovering target.
Mouse Up Event sent when left mouse button is released while hovering target.
Mouse Exit Event sent when mouse leaves target.