Button actions check legacy Input Manager button states and send true/false logic into your FSM.
Actions
| Action |
Description |
| Input Get Any Key |
True when any key or mouse button is currently pressed. |
| Input Get Button |
True while a named virtual button is held down. |
| Parameter |
Description |
| True Event / False Event |
Events sent by the true/false test result. |
| Parameter |
Description |
| Button Name |
Virtual button name from Unity Input Manager (for example Fire1, Jump). |
| True Event / False Event |
Events sent by the true/false test result. |