Image Minimap Set World Bounds
Set the world-space area projected into an ImageMinimap.
Parameters
| Parameter | Description |
|---|---|
| Minimap | The ImageMinimap component to update. |
| World Min | Lower-left world-space point mapped to the minimap image. |
| World Max | Upper-right world-space point mapped to the minimap image. |
Notes
- Use this when the playable area changes or when switching to a different map image at runtime.
- Make sure the widget's Plane matches the world space you want to project.
- If the bounds are wrong, blips will appear in the wrong position or scale.