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Pause Game

Request a game pause.

What It Does

  • Adds a pause request to the Pause System.
  • If this is the first active pause request, PlayMaker sets Time.timeScale to 0.
  • Sends the OnGamePaused system event when the game enters the paused state.

When To Use It

Use this action when a menu, dialog, cutscene, or other system should pause gameplay until it is finished.