Pause Game
Request a game pause.
What It Does
- Adds a pause request to the Pause System.
- If this is the first active pause request, PlayMaker sets
Time.timeScaleto0. - Sends the
OnGamePausedsystem event when the game enters the paused state.
When To Use It
Use this action when a menu, dialog, cutscene, or other system should pause gameplay until it is finished.