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NavGrid Smooth Path

Simplifies a cell path into fewer world-space waypoints where line-of-sight is valid.

Can optionally keep smoothing cost-aware so expensive terrain is not bypassed unfairly.

Parameter Description
NavGrid NavGrid used for line-of-sight and cost checks.
Path Cells Input path as grid cells.
No Corner Cut Treat diagonal corner touches as blocked.
Respect Costs If true, only accepts smoothed segments within cost tolerance.
Cost Weight Cost weight used for comparison (match your pathfinding setting).
Tolerance Percent Allowed extra segment cost percentage.
Waypoints Output smoothed path as world-space points.

Example

  1. Feed Path Cells from NavGrid Find Path.
  2. Keep No Corner Cut enabled for tight maps.
  3. Store Waypoints and pass them to follow logic.

See also