Skip to content

Filled Image Meter

A Filled Image Meter displays a value using a filled UI Image (fillAmount).

This is ideal for:

  • Health Bars
  • Mana / Stamina Bars
  • Progress Bars
  • Loading Indicators
  • Any continuous 0-1 style meter

Widget setup:

Filled Image Meter Component

Add Component -> PlayMaker -> Widgets -> Filled Image Meter

FilledImageMeter

Parameters

Field Description
Value Current numeric value. In edit mode, this previews the filled amount.
Min Value Value corresponding to an empty meter (fillAmount = 0).
Max Value Value corresponding to a full meter (fillAmount = 1).
Clamp To Range Keeps values within Min/Max before normalizing.
Invert Reverses the fill direction (1 - t).
Image The Image to update. Image.type should be Filled.
Auto Set Image Type Automatically sets Image.type = Filled in edit mode.
Update Label An optional Meter Label to update when the meter changeds.
Use Color Gradient If enabled, the image color is driven by a gradient.
Color Gradient Gradient evaluated from 0 -> 1 (min -> max).
Update In Edit Mode When enabled, the meter updates automatically in the editor for previewing.

Notes:

  • Values outside Min/Max are clamped when Clamp To Range is enabled.

Actions

Filled Image Meter uses these actions:

Tips

  • Configure Min/Max to match the source value range (e.g., 0-100 health).
  • Enable Use Color Gradient for dynamic color transitions (green -> yellow -> red).
  • Use Invert for reverse-style meters (e.g., countdown timers).
  • Enable Update In Edit Mode to preview layout while adjusting UI.