Settings
MainMenu → Edit → Project Settings... → PlayMaker
PlayMaker → Help → Settings
Customize PlayMaker's behavior and appearance through the Project Settings window.
Runtime
| Setting | Description |
|---|---|
| Debug display | Toggle Debug FSM display in the editor and development builds. Always disabled in release builds. |
| Compact mode | Maximum number of characters to show in compact debug mode. |
| Debug panel scale | Scale multiplier for runtime debug panels. |
| Save system | Open or create the PlayMaker Save System settings asset. |
Graph View
| Setting | Description |
|---|---|
| Zoom range | Min Max and Default Zoom levels |
| Zoom sensitivity | How fast the mouse-wheel zooms. Higher numbers are faster. |
| Snapping | Toggle node snapping on/off. Also available in the Selection Toolbar. |
| Default link style | Choose the default transition style between states. Only affects links using the Default Style. Custom-styled links are not changed. |
Editor FX
| Setting | Description |
|---|---|
| Animation FX | Enables animated feedback on states and transitions during Play Mode. Disable this for better performance in large graphs. |
| Animate foldouts | Disables foldout animation in inspectors to improve responsiveness. |
Turning off editor FX can help performance on slow systems.
Project
| Setting | Description |
|---|---|
| Scan project after importing package | Automatically updates the database when importing Unity packages. Disable this for faster imports in large projects and run a manual scan using the Finder settings menu. |
| Path for generated code | Where to save generated code. Must be in Assets/ |