2.0.0 beta 80 Release
Bug fixes and action tweaks...
Added
- Added Copy/Paste support in quaternion action fields.
- Added alt-drag middle or right mouse button to zoom the graph view (useful for wacom support).
- Added Recursive option to ForEachChild action.
- Added optional output variable to FloatRemap action.
- Added TweenTransformLocalRotation action.
Fixed
- Fixed debug values for input variables.
- Fixed NullReferenceException when selecting a list variable in actions like List Remove.
- Fixed the occasional NullReferenceException when deleting states in prefabs.
- Fixed AnimationCurve and Gradient values not always saving when creating variables in the new variable dialog from an action field.
- Fixed auto-selection of new Result variable in GameObjectGetComponentsInChildren action.
- Fixed CheckGameObject and LoopSkip__CheckGameObject to allow checking against null.
- Fixed Comment Node checkboxes not updating the Markdown source.
- Fixed TransformSetLocalRotation so you can enter a constant value.
- Hide WorldUp in TransformLookAtDirection when not used.