Skip to content

2.0.0 beta 80 Release

Bug fixes and action tweaks...

Added

  • Added Copy/Paste support in quaternion action fields.
  • Added alt-drag middle or right mouse button to zoom the graph view (useful for wacom support).
  • Added Recursive option to ForEachChild action.
  • Added optional output variable to FloatRemap action.
  • Added TweenTransformLocalRotation action.

Fixed

  • Fixed debug values for input variables.
  • Fixed NullReferenceException when selecting a list variable in actions like List Remove.
  • Fixed the occasional NullReferenceException when deleting states in prefabs.
  • Fixed AnimationCurve and Gradient values not always saving when creating variables in the new variable dialog from an action field.
  • Fixed auto-selection of new Result variable in GameObjectGetComponentsInChildren action.
  • Fixed CheckGameObject and LoopSkip__CheckGameObject to allow checking against null.
  • Fixed Comment Node checkboxes not updating the Markdown source.
  • Fixed TransformSetLocalRotation so you can enter a constant value.
  • Hide WorldUp in TransformLookAtDirection when not used.